Warehouse 23 Blog

What's Money Between Friends?

Posted: November 03, 2006

Mortality, as it turns out. When there's a dragon breathing down your neck, you don't have time to be generous. Remember, nice guys don't finish last. They become lunch for Drakon.

Art For Terror's Sake

Posted: November 02, 2006

If a picture is worth a thousand words, then Call of Cthulhu: The Art of H.P. Lovecraft's Cthulhu Mythos is probably the longest Mythos book yet. We're fairly certain that, because it contains pictures and not words, "reading" it won't drive you insane. Say! Why not give it a look and let us know how things turn out?

The Call Of Booty

Posted: November 01, 2006

Pirates love booty. They're quite keen on booty, you might say. Booty enthusiasts. Almost booty obsessed. And the bigger the booty, the happier they are. Grab a copy of Dead Man's Treasure and see for yourself why scoring some major booty is such a big deal for pirates.

Like Cybertech. Only Squishy.

Posted: October 31, 2006

Mother Nature did a pretty good job, sure, but nothing's perfect. From disease to genes and all the inbetweens, if breathes, pulsates, or grows, it's probably in GURPS Bio-Tech.

Do Your Doodie

Posted: October 30, 2006

Your friend the Computer, in its infinite wisdom and benevolence, has decide to spare you. This time. Probably because the queue to get killed is full at the moment. Anyway, your friend the Computer has outlined your tasks in Paranoia: Sector Zero. Better hurry. Queue's getting shorter.

A Game Of Boards

Posted: October 29, 2006

You've read the novels, you've experienced the RPG, now play the board game! Play two, in fact. If you find you can't get enough fantasy goodness from A Game of Thrones: The Boardgame, there's always the A Game of Thrones: The Boardgame - A Clash of Kings Expansion.

Weapons Of Mass Fun

Posted: October 28, 2006

Classic Battletech: Total Warfare (or How I Stopped Worrying and Learned to Love the 30-Foot Tall Humanoid Tank of Mass Destruction) updates and polishes an already awesome set of rules into something above and beyond the call of awesome. Post-awesome, perhaps.

The Amazing, Incredible, Uncanny, Expansion

Posted: October 27, 2006

Are your munchkins just not super enough? Fear not, brave citizen! Like mutagenic ooze to a baby turtle, The Narrow S Cape is guaranteed to increase the super quotient of your Super Munchkin games by at least 400%!

A Little Knowledge Is A Dangerous Thing

Posted: October 26, 2006

A lot of knowledge will get you killed. To that end, your friend the Computer offers the Paranoia: Little Red Book. You don't have to buy the book, of course. You don't have to keep breathing either. Don't make your friend the Computer chose for you.

Go On, Cow. We Dare You.

Posted: October 25, 2006

HeroQuest: Imperial Lunar Handbook - Volume 2 doesn't contain much information about bounding over the moon, but it covers the people and culture of the Lunar Empire quite nicely. This is probably for the best, as those Lunys probably wouldn't appreciate it if your livestock used their goddess as a hurdle.

Plush Protection

Posted: October 24, 2006

Few things can be described as "intimidatingly cute." The Here Be Monsters: Plush Gargoyle is one of those lucky few.

Battle With Honor

Posted: October 23, 2006

As if the Honor Harrington: Saganami Island Tactical Simulator weren't fun enough in its own right, the game also comes with a CD containing ebook versions of the entire Honor Harrington series by David Weber! This news is worthy of more than simple rejoicing. This deserve superjoicing.

Can't We All Just Get Along?

Posted: October 22, 2006

If we could manage to bring together the two most opposing groups of people on the planet, then maybe there's hope that we could put aside war and hatred and live together in a blissful utopia. We speak, of course, of pirates and ninja. Help start the process of understanding our differences and overcoming them without the use of destructive (though extremely entertaining) violence by buying a Yin/Yarr T-Shirt.

Knowledge Is Power

Posted: October 21, 2006

Spaceships help, though. From rules to stories to reasons to blow people up, Attack Vector: Nexus Journal #1 is an excellent resource whatever your Attack Vector.

It's A Complicated Kind Of Magic

Posted: October 20, 2006

Messy memory mechanics making mages mad? Maybe Big Eyes, Small Mouth d20: Advanced d20 Magic will mitigate the migraines.