Blu79

0one's Blueprints: Domain of Blood - The Domain

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$1.95
  • File Size 6.92 MB ZIP
    Publisher 01 Games
    Stock Number BLU79
  • This is a digital file.

This Blueprint presents a overview of Vladimir Drake's Domain.

Drake's Castle overlooks the vale, standing atop an impossibly high pinnacle, like a crow sitting on a banner pole. A long, scary road leads to the castle, going through the spectral Ghostwood Forest. Although an impressive building, the castle is not the sole feature of the vale.

The Ghostwood Forest occupies most of the domain and is largely unexplored, at least by the inhabitants of the nearby village. It is said that Count Vladimir knows the forest perfectly, even if no one has seen him outside his fortress.

The Crimson River cuts the vale in half. A couple of bridges cross it, but few people use them because they both lead to Drake's Castle, and no one is so crazy as to go there.

People of the vale do not like intruders, so the region's sole inn is located far from Blackraven Village, on the shores of the Crimson River.

Blackraven Village is a gloomy bunch of houses sitting at the feet of Raven's Hill. This small community does its best to survive in such a dreaded land.

If you wish to purchase all the Domain of Blood products at once plus some nice extras, you can head to the Domain of Blood Virtual Boxed Set.

Features

  • Rule the Dungeon
  • Enhanced customization (choose which features are visible)
  • Alternative hexagonal grid
  • "North" mark available and orientable
  • Master control panel allows you to control all the maps at once
  • Buttons for printing only blue maps or black-and-white maps

WARNING: You must use Adobe Acrobat 6+ in order to use all the features of this product.

Welcome to Øone's Blueprints!

The Blueprints product line offers you old-fashioned blueprinted maps for using in your adventures and campaigns. For each map you get a blueprint version and a standard black-and-white version. The maps are all vector-based so you will get maximum print resolution. Despite their old-fashioned appearance, each map offers you a degree of customization, using the PDF technology at its best. A button (which will not be printed) on each map allows you to turn the grid on and off, eliminate the room numbers, get the walls filled, don't show doors and furniture, and many other options, depending on the kind of map.

Each product features a classic fantasy adventure location: a dungeon, a keep, a temple complex, a thieves' guild, and so on. You can use these maps as references to build your own adventures, or simply take them at hand in case your players go in an unexpected direction during the campaign.

While offering you the best quality, these products are really inexpensive.

Written by Mario Barbati