Warehouse 23 Blog

Back In Black Iron Plate Mail

Posted: March 24, 2007

If Munchkin has anything, it's numbers. Numbers that go up, numbers that go down, numbers flying willy-nilly from every orifice. There once existed an official Munchkin Level Counter (or "that level-keeper-tracker-of doodad"). It was small, made of metal, and freed up your head space for dubious plotting. And now it's back!

Call Of Kill-Grab-Stab-Thulhu

Posted: March 23, 2007

When a game as demented as Munchkin loses its metaphorical marbles, it doesn't simply go crazy. It goes cthazy! Munchkin Cthulhu has all the monster-killing and buddy-betraying you know and love, only this time it's insaaaane. Or even more insaaaane, if you think about it. Yeah, we'd recommend eye protection.

In The Beginning, There Was You

Posted: March 22, 2007

Don't let those all-powerful snobs have all the fun. Flex your metaphysical muscles with Campaign Cartographer 3 and sculpt a world of your own design! Land and sea, hill and valley, grass and . . . something that isn't grass! It's all yours to command.

Stuff, Revised And Expanded!

Posted: March 21, 2007

Need more stuff for your Rifts game? Y'know, Rifts-y things, like robots. Rifts: Sourcebook One is happy to deliver all sorts of revised and expanded stuff for your stuff-dry campaign.

Beyond The Bounds

Posted: March 20, 2007

There is Creation. There is Chaos. Sandwiched between these two like a big slab of pastrami is the Wyld. Here, the Fair Folk dwell. They call them the Fair Folk because there's a fairly good chance they will feast on your mind if you ever go there. We'd recommend reading Exalted: The Wyld before traipsing through this dangerous land. The brain you save could be your own.

Kick Butt For The Lord!

Posted: March 19, 2007

In One on One Adventures #5: Vale of the Sepulcher, high weirdness has struck the town of Zuria, and the only boy that can reach 'em is the son of a preacher man. Grab that +1 mace, ready your holy symbol, and pray that Palnor does not see fit to swap your Cure Moderate Wounds spells for Inflict Moderate Wounds. It wasn't funny the first four times, and it likely won't be on the fifth either.

Ye Olde Gaminge

Posted: March 18, 2007

Cultists, raiders, dragons! Thieves of Fortress Badabaskor is a name some of you older (sorry, "experienced") gaming types might recognize from the days of big red boxes and cheap plastic dice. Well, it's back, and it's d20-er than ever!

Brand New Ruins

Posted: March 17, 2007

Sometimes, you just have to wonder if people build temples or castles or massive underground lairs for the explicit purpose of letting them fall into ruin. We may never know why the ruins from Battlelands: The Ruins at Riverside Farm are ruined, but we do know they make for a really neat backdrop for a number of things. Like fights. Or battles. Or conflicts between forces of well-armed individuals who hate each other.

Inns And Outs

Posted: March 16, 2007

The alpha and omega of nearly every treasure-seeking expedition (or "monster stabby time") is that ubiquitous rest stop every adventurer has come to know and love: the inn. It is a sanctuary of sorts for the weary (read: low on HP and spells) traveler. Or it was until Bleeding Edge Adventure #4: A Dreadful Dawn came along and upset the natural order with its radical ideas of having an adventure at the inn. Blasphemy!

Home Defenders Association

Posted: March 15, 2007

When you live in ZombieTown, things like maintaining your lawn or cleaning up after your dog are the least of anyone's concerns. Usually you're too busy, y'know, running for your life and stuff. In fact, your neighbors will probably be thankful that you boarded up the windows and fire your gun at all hours of the night.

"Droog" And "Guff" And So On

Posted: March 14, 2007

Nadsat is wacky. Like "green, alien ducks in a river of brandy" wacky. Wackier still is the idea that Choo-Choo Bear would get involved with the dregs of society and run around beating people up, vandalizing things, and - actually . . . It's not that hard to imagine, come to think of it. Which is probably why Milholland made the Clockwork Pussy shirt.

Not To Be Confused With The Stooge

Posted: March 13, 2007

That would be Shemp. Conan: Shem - Gateway to the South, on the other hand, is more deserty and nomady. But we can understand the confusion. One is only slightly more violent than the other.

Yo Ho, Yo . . . No!

Posted: March 11, 2007

So you've crashed the boat into a reef and you're taking on water. The most important thing to do in this situation is to not panic. That's followed immediately on the list by shoving your friends and loved ones out of the way as you run for the Lifeboats. Room is finite, and you are the most important person on the boat. Even if everyone else doesn't realize it.

Gumbo: The Final Frontier

Posted: March 11, 2007

What hasn't been made into a game? As it turns out, the answer is "nothing." No, friends, nothing yet remains to become a game. You see, even chili is a game now. The Great Chili Cookoff marks the end of an era. We will now have to make up wholly new things to do so that we can make vaguely accurate simulations of them to occupy our spare time.

So Amazing, It's Uncanny

Posted: March 10, 2007

With great games come great big boxes. With great boxes come neat little bits and bobs, like figures or cardboard counters or dice. So how do you get a copy of the Marvel Heroes Board Game so you can get in on all this gaming goodness? Well, with a great credit history comes great purchasing power.