Warehouse 23 Blog

Some Say That Time Is Like A River

Posted: January 14, 2006

Others say that time is an excellent plot device used to achieve the maxiumum amount of humor possible for a superhero storyline. ps238 #12 illustrates this point rather nicely.

Workin' On Our Night . . . Gaunts

Posted: January 13, 2006

Few items scream "cuddly" in quite the same way as the Plush Night Gaunt. By an interesting coincidence, few victims scream quite as loudly as those of a night gaunt. Go figure.

The Creature From The Creatures Book

Posted: January 12, 2006

Yeah, I'm having a hard time greenlighting the title with the studio. . . Anyway, in the meantime, you can enjoy the inspiration for the visionary (if somewhat flawed) title: D6 Adventure: Creatures. An A-Z of things that creep, stomp, flap, and make this weird sort of wubba-wubba noise.

Warning: Choking Hazard

Posted: January 11, 2006

The ultimate deterrent against excessive yawning, the Alien Egg and Facehugger Plush Replica will keep those big mouths firmly clamped shut.

Kill Monsters! Steal Treasure! Stab Buddies!

Posted: January 09, 2006

Heeey, waitaminnit. . . that sounds familiar. Hmm. Anyway, Runebound, 2nd Edition is a boardgame of high adventure in a world threatened by an evil (like there's any other kind) necromancer. You gain levels, you get cool stuff, and you can betray the other players if you like. Everything a fantasy game needs!

It's Hammer Time!

Posted: January 08, 2006

Mjolnir in hand, Here Be Monsters: Plush Thor is ready to command the power of plush lightning. He's small, and kinda cute, but I wouldn't say that to his face if I were you. Plush lightning hurts a lot more than you'd think.

Location, Location, Location

Posted: January 07, 2006

D6 Fantasy: Locations isn't just about locations for your fantasy campaigns, it's. . . . it's. . . well, maybe it is. But what locations!

Warehouse 23 Top Ten

Posted: January 06, 2006

Check out Warehouse 23's top selling items for December at the Warehouse 23 Top 10 page.

We Ain't In Kansas Anymore, Chummer

Posted: January 04, 2006

You should get away from Seattle. Maybe go east for a while, see Russia or Japan or something. It's a whole 'nother world there, chummer. I mean, here we got the sprawl, but over there they got. . . well they got a sprawl, too. . . Um, here, Shadowrun: Shadows of Asia can lay it out better'n I can.

I Believe

Posted: January 03, 2006

Aliens are out there. You just have to know which books to buy. For example, D6 Space: Aliens I is chock full of sentients from all over the galaxy. There are other such books. . . but I have said too much already.

Demon Season!

Posted: January 02, 2006

Gods, demons, and (as usual) the human race stuck in the middle. Life was bad enough on Onara, but now that the Godswall can no longer keep the dark legions at bay . . . Well, let's just say the picture Arcanis: Legacy of Damnation paints ain't pretty.

Not To Be Confused With Scaly Or Bald Knights

Posted: January 01, 2006

Fuzzy Knights: Tails from the Table #2 is sure to delight any gamer whose heart is not a shriveled, black lump of vile sludge.

A Collection Of Counters

Posted: December 31, 2005

Arcana Evolved: Counter Collection. A name the strikes fear in the hearts of monsters everywhere. Specifically, monsters from Arcana Evolved. That's right villains, no longer can you hide behind ambiguous GM descriptions! Your place is marked on the map for all the players to see. How much XP are you worth, again?

Hit The Dirt!

Posted: December 30, 2005

And the snow. And the water. And the lava. Well, maybe not the lava. . . anyway, your Mobile Infantry need a place to fight those nasty Arachnids, right? Starship Troopers: Floorplans should fix up you up nicely.

Because Overt Lands Are Boring

Posted: December 29, 2005

Champions: Hidden Lands, as you can probably guess, is not a book filled with detailed descriptions of true-to-life locations. No, friends, this book is about lands that don't exist. Sounds like the perfect place to send all those player characters that also don't exist, doesn't it?