Warehouse 23 Blog

Never Too Young To Traumatize

Posted: March 18, 2006

The younger they are when you scare the ever-loving heck out of them, the deeper the emotional scars will run. Thus, we recommend the Here Be Monsters: Plush Demon to give your babies years of severe psychological impairment. (We're kidding. This is a joke. We're just trying to sell a toy. Don't scare babies, no matter how fun it may seem!)

A Munchkin's Book Of Shadows

Posted: March 17, 2006

Wondering what spells are a waste of precious gray matter, which feats will double your damage output, which strategies will obliterate a balrog in 4 rounds? The Power Gamer's 3.5 Wizard Strategy Guide does all that nasty thinking for you and lays out the most efficient forms of magical mayhem your spellcasters can lay down on a twenty-sided battlefield.

Roller Coasters. Love Sold Separately.

Posted: March 16, 2006

Life has its ups and downs. As it turns out, so do roller coasters. So, obviously Scream Machine is a metaphor for life. And if that doesn't justify its purchase, what will?

Read. For Great Justice!

Posted: March 15, 2006

Are you a bad enough dude to read Nodwick #29? Buy one, will ya!

One More Murder

Posted: March 14, 2006

Sanctuary has seen more than its fair share of fell deeds, which makes it the perfect place to get your players in a whole mess of trouble. Thieves' World: Murder at the Vulgar Unicorn is a great springboard for that trouble . . . provided your players can make it through the night in the nastiest town this side of Mos Eisley.

A Few Winners, A Whole Lot Of Losers

Posted: March 13, 2006

Any two-bit MechWarrior has heard of units like Wolf's Dragoons or the Northwind Highlanders. But what about the . . . shall we say, "less popular" mercenary units? Classic BattleTech: Mercenaries Supplemental II pulls the dregs of the mercenary world into the light and shows you what it's like to be a mercenary when your name isn't Morgan Kell.

The Itty-Bitty Battle For The Fate Of Humankind

Posted: March 12, 2006

Just because a battle is small doesn't mean it's not important. After all, it isn't size that counts. It's whether or not you can send those stinkin' bugs back to the rock they crawled out from, one bullet at a time. Everything you need to get started can be found in Starship Troopers: The Miniatures Game. Everything but guts, soldier.

Biiiiicycle

Posted: March 11, 2006

Jaws not your scene? Don't like Star Wars? Don't believe in Peter Pan, Frankenstein, or Superman? Maybe you should give Breakaway Rider a try.

Croc O' Nile

Posted: March 10, 2006

Sobek, god of crocodiles and fertility, was worshiped by ancient Egyptians. While we know there were many engravings of the god, we're pretty sure they didn't have any plush renditions. Lucky for you (and any remaining Sobek worshipers) Toy Vault has seen fit to release a Plush Sobek. It's hard to snuggle up with a large slab of rock, after all.

A Prism Of Paranoia

Posted: March 09, 2006

Greetings, worthless human filth! Your friend The Computer has decided that your life is too dull. Specifically, that your measly Red level security clearance is not mind-blisteringly dangerous enough. You deserve more excitement. Paranoia XP: Extreme Paranoia grants you access to security levels Orange, Violet, and everything in between. Try to look grateful.

A Thoroughly Unfair Game

Posted: March 08, 2006

Life isn't fair. Games usually are, but The Great Dalmuti knows better than to move against the currents of life. It accepts them, embraces them, and generally makes for a darn fun time. Provided your fellow players aren't prone to fits of homicidal rage.

Magic Minus Memetics

Posted: March 06, 2006

Need a magic system for d20 that doesn't revolve around daily reminders for the spell casting crew of your party? Dungeons & Dragons: Magic of Incarnum is for you! Incarnum is a mystical energy that gives mages their power. It surrounds us, penetrates us, binds the univer- eh, you've probably heard this all before.

Ye High Times

Posted: March 05, 2006

High Medieval. It's all the fun of a renaissance festival without that annoying "going outside" part.

The Best Version Of Rifts. Ever.

Posted: March 04, 2006

Seriously. It says so right in the name. Rifts Ultimate Edition. There's no two ways around it, this is the edition to end all editions of the Rifts core rules. If you're looking for a way to break into Rifts, why not get the biggest pickaxe you can find?

Heh-Heh, Fire Fire Fire!

Posted: March 03, 2006

Dungeon Crawl Classics #19: The Volcano Caves is not exactly the ideal vacation paradise, but it does have lots of monsters and a fair bit of treasure to loot. A word of caution, however: lay off the pork and beans before you head into the fiery caves. Unless you want a very uncomfortable, single-use "breath" weapon . . .