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Posted: May 09, 2007
Small-scale, larger-than-life, and Eurasian, the Anima: Tactics - Light Faction Starter provides an entry point to mini metal combat with fast-paced flair. We've also got Anima: Tactics - Dereck Shezard if you find silly alignments like "light" or "dark" to be a bit extreme. You cheeky fence-straddler, you.Posted: May 08, 2007
New! Exciting! Wondrous! Striking! Magnificent! Phenomenal! Unreal! Glorious! Astounding Hero Tales delivers more exclamation points per hour than is probably healthy!Posted: May 07, 2007
Sure, old-fashioned characters like mother used to roll up are great, but in today's on-the-go, fast-paced, take-no-prisoners world, you just don't have time to slave over a hot rulebook making characters. Fret not, Mutants & Masterminds players, for salvation is at hand! Instant Superheroes gives you homemade taste in dog-eat-dog time!Posted: May 06, 2007
Oh no! A princess/holy relic/mystical energy has been kidnapped/stolen/sealed away by an evil warlord/cult/dragon! It's up to the heroes/mercenaries/bored people with swords to lead the charge into the cave/tomb/underground temple and battle the cultists/monster hordes/carbon monoxide within and save the day/town/plane of existence. Ready your sword/staff/pepper spray for Dungeon Crawl Classics #42: The Secret of the Stonearm!Posted: May 05, 2007
If you find your Exalted game strangely short of loonies, The Manual of Exalted Power - Lunars will provide an ample supply. And they'll even be delicately seasoned to match second edition sensibilities.Posted: May 04, 2007
The tricky thing about killing everybody is that when you get done, there's nobody left. How bothersome. To help reverse this annoying trend, Atlas Games has released Let's Kill: A Pretty Corpse. How nice! Now where's that machete.Posted: May 03, 2007
Warehouse 23 has posted an updated Top 10 page for April. Check it out, and see what all the cool kids are buying . . .Posted: May 02, 2007
Wanna go halvsies on that can of adventure? One on One Adventures #6: The Shroud of Olindor serves two and yet has 100% more rogue than the next leading brand!Posted: May 01, 2007
This tumultuous tome tarries not in transmitting tempting and terrific tools and toys to tight-fisted travelers. The Tome of Artifacts trumps that terrible thought that your temples and tombs are totally tapped of treasure.Posted: April 29, 2007
Dungeon Crawl Classics #41: The Lost Arrows of Aristemis is about slavers, not about absent-minded deities leaving weapons of mass godliness lying under a pile of dirty laundry and empty soda cans in their apartment. More's the pity.Posted: April 28, 2007
Cry "havoc," or cry "wolf," or just plain cry, because the Forsaken are on the march and they're very, very unhappy. The rules and suggestions found in Werewolf: The Forsaken -The War Against the Pure will have your werewolves barking out orders, digging in, and marking their territory faster than you can say, "Ow, my internal organs!"Posted: April 27, 2007
Advanced Adventures: The Pod-Caverns of the Sinister Shroom. Seriously, that's the title. Don't look at us, we don't have any idea.Posted: April 26, 2007
The Monty Python: Trojan Rabbit is ideal for infiltrating enemy fortresses and stealing their mythical, holy cups. Or, it would be, if you could actually get inside it. And then had the people you were trying to steal from pull the rabbit in. And . . . hm . . . okay, perhaps if it were a big horse . . .Posted: April 25, 2007
Politicians are a nutty bunch, what with their laws and votes and . . . um, deliberations . . . So if it's Politics As Usual it must be some kinda of zany, wacky, monkeys-swinging-from-the-rafters crazy time! Er, Right?Posted: April 24, 2007
Do you believe in UFOs, astral projections, mental telepathy, ESP, clairvoyance, spirit photography, telekinetic movement, full trance mediums, the Loch Ness monster, and the theory of Atlantis? Then read Ghosts of the Lady Grace. It's ghost-busting, but without that bothersome risk of total protonic reversal.